It should be noted here, that in most cases, the 3D art was output as vector images with outlines, base colors, and base lighting and shadows only. Painters had the job of adding real detail. They were great painters. This was not always the case though, and in later episodes, we were outputting entirely rendered backgrounds, using Mental Ray. .
For the Animated Television Series Kappa Mikey / Animation Collective / NYC, I worked with another artist, using Maya, to model Gizillions of Sets and Props for the 52 episodes of the show, over 2 seasons.

To see a collection of PROPS I contributed to, follow this link:
http://picasaweb.google.com/blueskyanimTA/Props?authkey=5rPPDI3Ko08