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3D ENVIRONMENTS for TV ANIMATION: BETA
>>>Speed Racer - The Next Generation
>>>Kappa Mikey / Season 1 + 2

3D TECHNICAL ART for TV ANIMATION:
>>>Kappa Mikey / Season 1 + 2
>>>PBS - Evolution Series

ART DIRECTION FOR ADVERTISING:
>>> Paddle Pop Commercial
>>>Learned Evolution

3D CHARACTERS for INTERACTIVE GAMES :
>>>Amplify Leaning - COMING SOON
>>>Freeverse - Fantastic Fish
>>>>>>>>>>- Flick Bowling
>>>>>>>>>>- Flick NBA / Flick MLB
>>>Y&R/Wunderman - Christmas
>>>MIT - Synthetic Characters Group
>>>Maui Games - Phone Games

3D ENVIRONMENTS for INTERACTIVE GAMES :
>>>Amplify Leaning - Lexica - Unity Games
>>>Electrictank - Elysium
>>>Freeverse - Flick Bowling
>>>>>>>>>>- Flick Fun / Cards
>>>Electric Sheep - Ridemakerz

ART DIRECTION and DESIGN for GAMES :
>>>Enviromedia - Hydrous

ART for INTERACTIVE EDUCATIONAL GAMES :
>>>IBM Edmark, 360KID, Enviromedia
>>>Discovery Channel Kids

3D ART for AUGMENTED REALITY EXPERIENCES:
>>>AR - Cisco / Criss Angel
>>>AR - Getty Museum / Moo Vision

3D TECHNICAL and MEDICAL VISUALIZATION :
>>>PBS Evolution / Anim Tech - J&J trial
>>>EURO / Stardust TV / Jet Blue / Microsoft
>>>Small Planet- Esquire / Tank - hair / RAV

3D ANIMATED SHORTS/PILOTS :
>>>Space Rat - animated Short
>>>Animation Collective - Bee Pilot

ILLUSTRATION / DRAWING :
>>>Freeverse - Dragon Craft - Matte Paintings
>>>>>>>>>>- Dragon Craft - Char. Concepts
>>>2D Character Development
>>>Illustrated Children's Books
>>>Storyboards

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NICKELODEON / KAPPA MIKEY - 3D Environments and Props
It should be noted here, that in most cases, the 3D art was output as vector images with outlines, base colors, and base lighting and shadows only. Painters had the job of adding real detail. They were great painters. This was not always the case though, and in later episodes, we were outputting entirely rendered backgrounds, using Mental Ray. .
For the Animated Television Series Kappa Mikey / Animation Collective / NYC, I worked with another artist, using Maya, to model Gizillions of Sets and Props for the 52 episodes of the show, over 2 seasons.

SEE MORE - 3D PROPS:
https://picasaweb.google.com/blueskyanimTA/Props
SCROLL this image left to right to see more props
Here is a small sample:
SEE MORE - 3D SETS:
https://picasaweb.google.com/blueskyanimTA/Sets
Props for the show Kappa Mikey remained in their vector rendered form, where they were used directly in flash by the 2D animators, or composited with 3D backgrounds when used in moving shots.
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