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3D ENVIRONMENTS for TV ANIMATION: BETA
>>>Speed Racer - The Next Generation
>>>Kappa Mikey / Season 1 + 2

3D TECHNICAL ART for TV ANIMATION:
>>>Kappa Mikey / Season 1 + 2
>>>PBS - Evolution Series

ART DIRECTION FOR ADVERTISING:
>>> Paddle Pop Commercial
>>>Learned Evolution

3D CHARACTERS for INTERACTIVE GAMES :
>>>Wireless Generation - COMING SOON !!
>>>Freeverse - Fantastic Fish
>>>>>>>>>>- Flick Bowling
>>>>>>>>>>- Flick NBA / Flick MLB
>>>Y&R/Wunderman - Christmas
>>>MIT - Synthetic Characters Group
>>>Maui Games - Phone Games

3D ENVIRONMENTS for INTERACTIVE GAMES :
>>>Wireless Generation - COMING SOON !!
>>>Electrictank - Elysium
>>>Freeverse - Flick Bowling
>>>>>>>>>>- Flick Fun / Cards
>>>Electric Sheep - Ridemakerz

ART DIRECTION and DESIGN for GAMES :
>>>Enviromedia - Hydrous

ART for INTERACTIVE EDUCATIONAL GAMES :
>>>IBM Edmark, 360KID, Enviromedia
>>>Discovery Channel Kids

3D ART for AUGMENTED REALITY EXPERIENCES:
>>>AR - Cisco / Criss Angel
>>>AR - Getty Museum / Moo Vision

3D TECHNICAL and MEDICAL VISUALIZATION :
>>>PBS Evolution / Anim Tech - J&J trial
>>>EURO / Stardust TV / Jet Blue / Microsoft
>>>Small Planet- Esquire / Tank - hair / RAV

3D ANIMATED SHORTS/PILOTS :
>>>Space Rat - animated Short
>>>Animation Collective - Bee Pilot

ILLUSTRATION / DRAWING :
>>>Freeverse - Dragon Craft - Matte Paintings
>>>>>>>>>>- Dragon Craft - Char. Concepts
>>>2D Character Development
>>>Illustrated Children's Books
>>>Storyboards

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NICKELODEON / KAPPA MIKEY - 3D Characters and Rigging

Clip from show
See rig in Maya

Clip from show
Clip from show - alley
Clip from show - drama
See rig in maya

In addition to Sets and Props for Kappa Mikey, I was responsible for designing and building some of the 3D characters in the show.
And in most cases it seemed to included their rigging, and set-up in Maya.

Another technical aspect of rigging was in the creation of custom cartoon shaded particle effects, such as this 3D particle Smoke effect.
See Particle Effect in Action