Electric Sheep Company / NYC. Using their proprietary 3D on-line world building software Web Flock, and Maya to create 3D out-door environments for a rubber burning VR world in the Ridemakerz Universe.
Responsible for building and texturing 3D worlds, like this road set above, which served as a hub for other areas of the VR game. As well as integrating models and textures created by myself and others into cohesive, usable playable, technically manageable levels.
In the image below, you can see a mock up collage of elements used to present the level design, before it was created fully in 3D.